Home Rules: Discard and Stalwart
Discarding Upgrades / Supports
Don't you hate when you have to discard your hero upgrades, supports, or personas? That feels game breaking. Allies? Meh, allies can get discarded, they're not really unique.
Problem: hero upgrades, supports, and personas are really part of playing your hero. They're flavorful and mostly functional. Often, you might not get the good ones til the end of your deck. Even that can have a bad feel -- like you didn't really get to play your hero.
Home rule proposal:
If an encounter card, scheme, boost, minion, or villain effect makes you discard upgrades, supports, or personas in play, tuck that card under your hero upside down. Then when you do the Recovery action in Alter Ego, put that card back in play.
This causes a strategic delay rather than breaking the game. If your hero was already exhausted, or if the main scheme was closer to completing, this could be a longer delay.
Stalwart
Stalwart started in the Galaxies Most Wanted expansion with Ronan. There are only a few stalwart villains out there, mostly thematic. I like the theme with those villains, but it breaks decks which have stuns and confuses. Basically those cards are worthless. Completely negating hero cards is not the way to go. Those cards should have some use.
Home rule proposal:
When a Stalwart villain would be Stunned/Confused, place the status as normal. The next time they activate, discard the status to cancel all boost icons on that activation's boost cards.
This might be useless if the boost had no boost icons, or it could be super powerful, if it prevented a couple quadruple boosts. This makes stuns and confuses weaker, but still viable against stalwart villains. Basically, it slows the villain less than a regular stun or confuse.
What about Steady? It takes two stuns to stun a steady villain, but then you block the entire attack activation. I think Stalwart is still stronger, but some Protection decks could take advantage of the Stalwart home rules.
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