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Showing posts from May 17, 2026

Summer 2026 Playthroughs

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Ant Man / Leadership + Wasp / Aggression vs Green Goblin Mutagen Formula Pairing:   This was fun - I really like this pair.  Great opening hands helped out.  Both heroes built out steadily.  Wasp picked up Ingenuity on the opening hand, so that helped a ton.  Ant Man picked up Team Building Exercise late, but it worked out well.  They cleared the board on the first round.  They kept the main scheme low until it weas time to flip the villain.  They got GG down to one HP --so close, but Wasp was in Giant form-- retaliate got them the win on the villain phase.  That was cool. Ant Man:   I finally picked up Ant Man.  I initially missed a few things --his power when he flips, plus I missed the lower hand size in giant form.  I guess it evened out.  Ant Man's Giant form hit's like a truck.  He was hitting for 6 at the end.  Then the ants joined in.   Wasp: did over 30 damage on the last round, taking out...

Mutant Genesis Playthroughs

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Silk / Protection + Magneto / Leadership vs Sabretooth Sabretooth: You definitely want Protection for this villain.  I like the early pressure to save the senator.  We handled that in two rounds.  Then he just attacks like crazy.  Silk handled the senator (easy to defend).  Lots of control in this game, but some bad draws almost threated out the main scheme.  There's a lot going on for the villain -constantly healing.  Hard to keep track of everything.  Mystique is a pain.  Her theme is really cool --how she adds her own cards to your deck and messes with you.  Great design.  Silk:   Had a terrible opening draw + hard mulligan, all defense events and resources.  I just restarted.  Second go, she was a slow build.  She has hero 4 upgrades and 3 hero supports which help, but that's a lot to build out -not to mention the protection upgrades.  She really doesn't need the Defense Conditioning, I'm removing it....